Blog Post #10
Working on Assignment #5: PowerPoint Interaction helped me develop several new technical and instructional skills. I learned how to create nonlinear navigation using hyperlinks and kiosk mode, which completely changes how a presentation functions compared to a traditional slideshow. I also improved my ability to design interactive content, especially by turning literary analysis into a Jeopardy-style game that encourages discussion and critical thinking. One thing I liked about the assignment was how creative and flexible it was, since I could tailor it to my interest in literature and teaching while also using digital media to design how I like. However, I didn't enjoy the technical troubleshooting, especially with navigation buttons and audio, which was frustrating. I kept trying to add a hyperlink to a photo which I realized was not possible. If I were to improve this project next time, I would spend more time testing the links earlier / watching a tutorial earlier than I did.
As a future creative writing professor, I think data collection tools like Qualtrics could be very useful for understanding student engagement and learning preferences. I could use surveys at the beginning of the semester to assess students' familiarity with certain texts, genres, or critical approaches, which would help me better tailor my syllabus. Mid-semester surveys could provide insight into how students are responding to assignments like workshops or analytical essays, allowing me to adjust pacing or expectations. I could also use anonymous feedback to understand participation levels or any barriers students my be experiencing in class discussions. Using data this way would help me create a more responsive and effective learning environment while also improving my teaching over time.
One technology-related skill I would like to learn next is how to design more advanced digital learning experiences, such as interactive modules or online literary resources. My SMART goal is to learn the basics of an instructional design platform (such as Articulate Rise or a similar tool) and create one fully developed interactive lesson within the next month. To achieve this, I will spend 30 minutes, three times a week, watching tutorials and practicing with the platform. I will also look at examples of digital humanities of interactive literature projects for inspiration and try to apply similar ideas. By the end of the month, I aim to have a polished, classroom-ready activity that I could realistically use in a future college-course.
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